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I-Scream Specification Outline (Realtime side only) |
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=================================================== |
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|
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ajm4, 30/10/2000 |
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tdb1, 30/10/2000 |
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|
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System Component Startup |
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************************ |
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|
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CORE |
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---- |
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|
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|
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Client Interface |
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---------------- |
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The Client Interface is essentially just one component with |
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a series of lists within it. When run it should, obviously, |
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create an instance of the Client Interface, and then bind |
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this to the ORB and register with the naming service. It |
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then needs to construct the "local clients". These clients |
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communicate with the system using the same interface as the |
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external clients, but they are tailored to specific |
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purposes, such as E-Mail alerts, and SMS alerts. The Client |
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Interface then listens on a "well known" address for clients |
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to request a connection. |
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|
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Filter |
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------ |
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The filter is broken down into three main subcomponents. |
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|
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- Filter Manager |
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The Filter Manager is responsible for managing which |
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filters are used by the hosts. The Filter Manager is |
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available at a "well known" location which is pre- |
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programmed into the hosts. The Filter Manager is |
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responsible for creating and managing the other |
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components of the filter system. |
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|
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- Main Filter |
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The Main Filter is the single point that links back |
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into the CORE of the system. It will connect to the |
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DBI and the CLI to deliver data. |
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|
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- Filters |
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There can be multipler Filters, and these are the |
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"front line" to the hosts. They all link back to the |
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Main Filter to send data into the system. It is |
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possible to run these Filters on any machine, allowing |
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management of data flow. |
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|
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At startup a Filter Manager object is activated at the "well |
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known" location (probably a given machine name at a |
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predefined port). The Filter Manager will create an instance |
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of the Main Filter, and any Filters under it's control. It |
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should also bind itself to the ORB and register with the |
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naming service. Through some mechanism the other Filters, |
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elsewhere on the network, will register with the Filter |
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Manager. The Filter Manager will need to tell each Filter |
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the location of the Main Filter upon registering. The Filter |
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Manager will then be in a position to receive connections |
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from hosts and pass them off to Filters. |
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|
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System Running State |
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******************** |
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|
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CORE |
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---- |
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|
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|
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Client Interface |
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---------------- |
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In the running state the Client Interface is always |
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listening for clients on the "well known" address. When a |
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connection is received it is passed in to the main Client |
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Interface and the client is queried about which hosts it |
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wishes to receive information about. This is then stored in |
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an internal "routing table" so the Client Interface knows |
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which hosts to send the information on to. This routing |
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table is constructed with this form; |
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|
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host1: client1 client2 client5 |
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host2: client2 |
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host3: client3 client4 |
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host4: client1 client3 |
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|
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This design is such that when a piece of information is |
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recieved from a host the Client Interface can immediately |
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see which clients wish to receive this data, without too |
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much searching. |
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|
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The "local clients" function just like any other client, |
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although they are local, in that they will wish to receive |
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information about hosts they are interested in. However, |
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they will contain a lot more logic, and be required to work |
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out who wants to be alerted about what, and when. They will |
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also be responsible for sending the alert. |
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|
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Filter |
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------ |
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When a host first loads up it knows where to locate the |
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Filter Manager because it's located at a "well known" |
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location. The host will fire up a TCP connection to the |
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Filter Manager to announce itself. The Filter Manager will |
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use some method (logically) to allocate a Filter to the |
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host. The Filter Manager should base this decision on |
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various factors, such as the load on the selection of |
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filters, and possibly the location in relation to the host. |
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The host will then be directed to this Filter for all |
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further communications. |
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|
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As the system runs the host will send data with (maybe) UDP |
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to the Filter (that it's been allocated to). This choice has |
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been made because it puts less onus on the host to make the |
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connection, rather the data is just sent out. However, to |
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ensure that the data isn't just disappearing into the depths |
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of the network a periodic heartbeat will occur (at a |
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predefined interval) over TCP to the Filter. This heartbeat |
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can be used as a form of two-way communication, ensuring |
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that everything is ok, and if required, to send any |
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information back to the host. This heartbeat must occur |
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otherwise the server may infer the host has died. |
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|
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This could link in to alerting. An amber alert could be |
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initiated for a host if the server stops receiving UDP |
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packets, but an red alert be raised if the heartbeat doesn't |
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occur. |
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|
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If, for some reason, the Filter were to disappear the host |
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should fall back on it's initial discovering mechanism - ie. |
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contacting the Filter Manager at it's "well known" location. |
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The host should report that it's lost it's Filter (so the |
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Filter Manager can investigate and remove from it's list of |
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Filters), and then the Filter Manager will reassign a new |
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Filter to the host. Communication can then continue. |
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|
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The idea of plugins to the Filters has been introduced. |
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These plugins will implement a predefined plugin interface, |
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and can be chained together at the Filter. Using the |
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interface we can easily add future plugins that can do |
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anything from parsing new data formats, to implementing |
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encryption algorithms. The Filter will pass incoming data to |
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each plugin in turn that it has available, and then finally |
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pass the data on to the Main Filter. The Filter need not |
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have any real knowledge about the content of the data. |