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#include "SmallNet.h" |
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SmallNet::SmallNet(int printDebug){ |
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|
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debug = printDebug; |
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|
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if ( debug == 1 ){ |
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std::cout << "SmallNet Constructor\n"; |
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} // if |
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|
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return; |
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|
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} // SmallNet |
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|
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int SmallNet::connectHeartBeat(string host, int port){ |
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|
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if ( debug == 1 ){ |
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std::cout << "SmallNet::connectHeartBeat(" << host << "," << port << ")\n"; |
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} // if |
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|
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ssocket = new SubNet(host, port); |
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return ssocket->isConnected(); |
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} // connectHeartBeat |
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string SmallNet::heartBeatSend(string text){ |
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if ( debug == 1 ){ |
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std::cout << "SmallNet::heartBeatSend()\n"; |
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} // if |
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return ssocket->sendTCP(text); |
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} // heartBeatSend |
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void SmallNet::closeHeartBeatConnection(){ |
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if ( debug == 1 ){ |
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std::cout << "SmallNet::closeHeartBeatConnection()\n"; |
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std::cout << "Deleting socket\n"; |
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} // if |
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|
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// closes automatically |
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delete ssocket; |
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return; |
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|
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} // closeHeartBeatConnection |
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|
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int SmallNet::connectConfig(string host, int port){ |
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if ( debug == 1 ){ |
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std::cout << "SmallNet::connectConfig(" << host << "," << port << ")\n"; |
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} // if |
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|
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return connectHeartBeat(host,port); |
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|
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} // makeConfigConnection |
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|
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string SmallNet::configSend(string text){ |
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if ( debug == 1 ){ |
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std::cout << "SmallNet::configSend()\n"; |
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} // if |
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return heartBeatSend(text); |
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|
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} // configSend |
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|
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void SmallNet::closeConfigConnection(){ |
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if ( debug == 1 ){ |
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std::cout << "SmallNet::closeConfigConnection()\n"; |
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} // if |
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|
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closeHeartBeatConnection(); |
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return; |
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|
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} // closeConfigConnection |
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|
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void SmallNet::sendUPDPacket( string host, int port, string message ){ |
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|
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if ( debug == 1 ){ |
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std::cout << "SmallNet::sendUPDPacket:" << host << ":" << port << "\n"; |
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} // if |
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|
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ssocket = new SubNet(); |
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ssocket->sendUPDPacket(host, port, message); |
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delete ssocket; |
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|
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return; |
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} // sendUDPPacket |