12 |
|
vector_destroy_function destroy_fn; |
13 |
|
} vector_header; |
14 |
|
|
15 |
< |
int statgrab_vector_resize(void **vector, vector_header *h, int count); |
16 |
< |
|
17 |
< |
/* Declare a vector. Specify the init/destroy functions as NULL if you don't |
18 |
< |
* need them. The block size is how many items to allocate at once. */ |
19 |
< |
#define VECTOR_DECLARE(name, item_type, block_size, init_fn, destroy_fn) \ |
20 |
< |
item_type * name = NULL; \ |
15 |
> |
#define VECTOR_HEADER(name, item_type, block_size, init_fn, destroy_fn) \ |
16 |
|
vector_header name##_header = { \ |
17 |
|
sizeof(item_type), \ |
18 |
|
0, \ |
22 |
|
(vector_destroy_function) destroy_fn \ |
23 |
|
} |
24 |
|
|
25 |
+ |
int statgrab_vector_resize(void **vector, vector_header *h, int count); |
26 |
+ |
|
27 |
+ |
/* Declare a vector. Specify the init/destroy functions as NULL if you don't |
28 |
+ |
* need them. The block size is how many items to allocate at once. */ |
29 |
+ |
#define VECTOR_DECLARE(name, item_type, block_size, init_fn, destroy_fn) \ |
30 |
+ |
item_type *name = NULL; \ |
31 |
+ |
VECTOR_HEADER(name, item_type, block_size, init_fn, destroy_fn) |
32 |
+ |
|
33 |
+ |
/* As VECTOR_DECLARE, but for a static vector. */ |
34 |
+ |
#define VECTOR_DECLARE_STATIC(name, item_type, block_size, init_fn, destroy_fn) \ |
35 |
+ |
static item_type *name = NULL; \ |
36 |
+ |
static VECTOR_HEADER(name, item_type, block_size, init_fn, destroy_fn) |
37 |
+ |
|
38 |
|
/* Return the current size of a vector. */ |
39 |
|
#define VECTOR_SIZE(name) \ |
40 |
|
name##_header.used_count |
48 |
|
/* Free a vector, destroying its contents. */ |
49 |
|
#define VECTOR_FREE(name) \ |
50 |
|
VECTOR_RESIZE(name, 0) |
43 |
– |
|
51 |
|
|